| Righto, straight into it. Because this is the Fast Lap, those horrible spinys that occupy the course aren’t too annoying as the driving line used goes comfortably past/through them. The God Standard here is 26"69 seconds. | | Righto, straight into it. Because this is the Fast Lap, those horrible spinys that occupy the course aren’t too annoying as the driving line used goes comfortably past/through them. The God Standard here is 26"69 seconds. |
− | From the start, use an [[MK Terms|Everettstart]] and [[MK Terms|AB-spin]] slightly to the left so you drive onto the grass toward the white fence. As you reach the dip in the ground, your turbo start will be wearing off so start a left facing shroomslide and use a shroom. While your kart goes down the hill, hug the fence while building up a MT. When you reach the bridge (or the start of the maze), use the MT and turn left sharply, sticking close to the wall. From here, you should take the right path, either turning or hopping between the rightmost spiny and the wall. | + | From the start, use an [[MK Terms|Everettstart]] ([[Fennerstart]]) and [[MK Terms|AB-spin]] slightly to the left so you drive onto the grass toward the white fence. As you reach the dip in the ground, your turbo start will be wearing off so start a left facing shroomslide and use a shroom. While your kart goes down the hill, hug the fence while building up a MT. When you reach the bridge (or the start of the maze), use the MT and turn left sharply, sticking close to the wall. From here, you should take the right path, either turning or hopping between the rightmost spiny and the wall. |