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373 bytes removed ,  11:10, 6 September 2008
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* If you need to turn sharply at the beginning of a race ([[Frappe_Snowland|FS]]/[[Yoshi_Valley|YV]]), do a quick AB-spin before sliding.
 
* If you need to turn sharply at the beginning of a race ([[Frappe_Snowland|FS]]/[[Yoshi_Valley|YV]]), do a quick AB-spin before sliding.
 
* If you need to go in reverse at the beginning of a shortcut race ([[Frappe_Snowland#Shortcut_3lap|FS]]/[[D.K.'s_Jungle_Parkway#Shortcut_3lap|DK]]), do a [[MK64_Tactics#Reverse-AB-spin|reverse-AB-spin]].  Release down to start moving.
 
* If you need to go in reverse at the beginning of a shortcut race ([[Frappe_Snowland#Shortcut_3lap|FS]]/[[D.K.'s_Jungle_Parkway#Shortcut_3lap|DK]]), do a [[MK64_Tactics#Reverse-AB-spin|reverse-AB-spin]].  Release down to start moving.
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====Everettstart====
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To save an extra .01 during a rocket boost:
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# Start holding A before Lakitu gets into position.
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# Release A ''before'' reaching the 10 frames.  Then press A again during those 10 frames.
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#* Releasing A for less time is better.
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#* If you press A again too soon, you wipe out with gray smoke.  If you release A too late, you wipe out with orange smoke.
      
===Hopping===
 
===Hopping===
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