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| In general, you should MT around every corner. Always charge up the MT as fast as possible, and take the corner tightly. | | In general, you should MT around every corner. Always charge up the MT as fast as possible, and take the corner tightly. |
| * Non-sharp corners (a): Release the MT as soon as possible, straighten out if needed, and untilt. | | * Non-sharp corners (a): Release the MT as soon as possible, straighten out if needed, and untilt. |
− | * Sharper corners: After charging up the MT, hold the control stick towards the corner for a split second while holding the slide. Release the MT as soon as possible as you go around the corner. | + | * Sharper corners: After charging up the MT, hold the control stick towards the corner for a split second while holding the slide. |
− | ** Semi-sharp (90°) corners (b): Continue turning until you are moving in the right direction, and untilt. | + | ** Semi-sharp (90°) corners (b): Release the MT as soon as possible as you go around the corner. Continue turning until you are moving in the right direction, and untilt. |
− | ** Sharpest corners (c): Hop repeatedly around the rest of the turn. | + | ** Very sharp corners (c): Release the MT from farther away from the corner, and then hop repeatedly around the corner, until you are moving in the right direction. |
| * Don't aim directly at sharper corners as you approach them. Instead, aim slightly outside the corner, so that you can turn a little during the slide before reaching the corner. | | * Don't aim directly at sharper corners as you approach them. Instead, aim slightly outside the corner, so that you can turn a little during the slide before reaching the corner. |
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