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| ; Acceleration (A button) and Brakes (B button) | | ; Acceleration (A button) and Brakes (B button) |
| : For non-shortcut, always press A and never press B, no exceptions. | | : For non-shortcut, always press A and never press B, no exceptions. |
| + | ; [[MK64_Tactics#Turning|Turning]] (left/right on the control stick) |
| + | : The farther you move the control stick left/right, the more sharply you turn. |
| ; [[MK64_Tactics#Shrooming|Shrooming]] (Z button) | | ; [[MK64_Tactics#Shrooming|Shrooming]] (Z button) |
| ; [[MK64_Tactics#Hopping|Hopping]]/[[MK64_Tactics#Sliding|Sliding]] (R button) | | ; [[MK64_Tactics#Hopping|Hopping]]/[[MK64_Tactics#Sliding|Sliding]] (R button) |
| + | : R+left/right to slide. While holding R, move the control stick back and forth twice, then release R to MT. More info in the [[MK64_Tactics#Mini_Turbos|MT section]]. |
| ; AB-spinning (A+B+left/right while standing still) | | ; AB-spinning (A+B+left/right while standing still) |
| : Can be used in combination with a [[MK64_Tactics#Rocket_Boost|Rocket Boost]], or in combination with a [[MK64_Tactics#Shrooming|shroom]] or [[MK64_Tactics#Shroomsliding|shroomslide]] if you are not moving when you shroom (shortcut only). Press down+left/right while AB spinning to do a reverse-AB-spin (shortcut only). | | : Can be used in combination with a [[MK64_Tactics#Rocket_Boost|Rocket Boost]], or in combination with a [[MK64_Tactics#Shrooming|shroom]] or [[MK64_Tactics#Shroomsliding|shroomslide]] if you are not moving when you shroom (shortcut only). Press down+left/right while AB spinning to do a reverse-AB-spin (shortcut only). |
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| : Switch between course map, speedometer, and big progress-rectangle. | | : Switch between course map, speedometer, and big progress-rectangle. |
| | | |
− | ==Basic Tactics== | + | ==Tactics== |
| | | |
| ===Weight Class=== | | ===Weight Class=== |
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| * To get a speed boost at the beginning of a race: | | * To get a speed boost at the beginning of a race: |
| ** Press and hold A after the 2nd red light finishes dimming, and before the blue light is halfway lit up. | | ** Press and hold A after the 2nd red light finishes dimming, and before the blue light is halfway lit up. |
− | *** You have 10 frame (1/3 second) time frame to press A, but earlier is better. | + | *** You have a 10 frame (1/3 second) time frame to press A. Earlier is better, but makes a very small difference. |
| * To save an extra .01 (known as Everettstart): | | * To save an extra .01 (known as Everettstart): |
| *# Start holding A much earlier (before Lakitu gets into position). | | *# Start holding A much earlier (before Lakitu gets into position). |
| *# Release A ''before'' reaching the aforementioned 10 frames. Then press A again during those 10 frames, as you would for a normal rocket boost (again, earlier is better). | | *# Release A ''before'' reaching the aforementioned 10 frames. Then press A again during those 10 frames, as you would for a normal rocket boost (again, earlier is better). |
| *# The less time you spend releasing A is better. | | *# The less time you spend releasing A is better. |
− | *#* If you release A too soon, you wipe out with gray smoke. If you release A too late, you wipe out with orange smoke. | + | *#* If you release/press A too soon, you wipe out with gray smoke. If you release/press A too late, you wipe out with orange smoke. |
| * As when [[MK64_Tactics#Shrooming|shrooming]], sliding is faster, so typically you want to start a slide as soon as possible, and then either [[MK64_Tactics#Mini_Turbos|MT]] or [[MK64_Tactics#Shrooming|shroom]] at the end of the rocket boost. | | * As when [[MK64_Tactics#Shrooming|shrooming]], sliding is faster, so typically you want to start a slide as soon as possible, and then either [[MK64_Tactics#Mini_Turbos|MT]] or [[MK64_Tactics#Shrooming|shroom]] at the end of the rocket boost. |
| ** If you need to turn sharply at the beginning of a race (e.g. [[Frappe_Snowland#Non-Shortcut_3lap|FS]] or [[Yoshi_Valley#Non-Shortcut_3lap|YV]]), do a quick AB-spin before starting the slide. | | ** If you need to turn sharply at the beginning of a race (e.g. [[Frappe_Snowland#Non-Shortcut_3lap|FS]] or [[Yoshi_Valley#Non-Shortcut_3lap|YV]]), do a quick AB-spin before starting the slide. |
− | * If you need to go in reverse at the beginning of a shortcut race (e.g. [[Frappe_Snowland#Shortcut_3lap|FS]] or [[D.K.'s_Jungle_Parkway#Shortcut_3lap|DK]]), do a reverse-AB-spin. | + | * If you need to go in reverse at the beginning of a shortcut race (e.g. [[Frappe_Snowland#Shortcut_3lap|FS]] or [[D.K.'s_Jungle_Parkway#Shortcut_3lap|DK]]), do a [[MK64_Tactics#Controls|reverse-AB-spin]]. |
| + | |
| + | ===Turning=== |
| + | * "Turning" refers to simply pressing left/right to turn, but the typical method of going around turns is with an [[MK64_Tactics#Mini_Turbos|MT]], and only turning for a short amount of time after the MT. |
| + | * Turning slows you down, so avoid turning more often than necessary. |
| + | * Occasionally you'll need to make direction-adjustments without an MT. |
| + | ** If a small adjustment (<20°)), then simply press left/right. |
| + | ** If a larger adjustment, then do a [[MK64_Tactics#Hopping|hop-turn]]. |
| + | * After any kind of turn, ''always'' [[MK64_Tactics#Untilting|untilt]], unless you're in the middle of a turn that's too sharp for untilting. |
| + | |
| + | ====Untilting==== |
| + | * Possibly the most overlooked tactic among lower-level karters, so I can't stress this enough: '''Being tilted slows you down.''' |
| + | * If you can see the character's head leaning to one side, or if the front tires are not centered in front of the back tires, then you know you're tilted. |
| + | |
| + | ===Mini Turbos=== |
| + | |
| + | ====MT Speed==== |
| + | |
| + | ====MT Spacing==== |
| + | |
| + | ====Boost Turns==== |
| + | |
| + | ====SSMTs==== |
| + | |
| + | ====Wall-hitting MTs==== |
| + | |
| + | ===Shrooming=== |
| + | |
| + | ====Shroomsliding==== |
| + | |
| + | ====Shroomspots==== |
| + | |
| + | ===Flaps on Lap 2=== |
| + | |
| + | ===Fast Acceleration=== |
| | | |
| [[Category:Tactics]] | | [[Category:Tactics]] |