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'''Skipping the beach battle'''
 
'''Skipping the beach battle'''
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When you exit the dropship at the very start of the level, simply turn to your left and run around the edge of the island instead of going through the battle on the beach. This will get you to the Cartographer installation quicker than fighting the beach battle.
 
When you exit the dropship at the very start of the level, simply turn to your left and run around the edge of the island instead of going through the battle on the beach. This will get you to the Cartographer installation quicker than fighting the beach battle.
    
'''Skipping the Security Room'''
 
'''Skipping the Security Room'''
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There are a number of ways to accomplish this; all involve using a warthog to get yourself through the door that locks when you first descend into the map room shaft.  
 
There are a number of ways to accomplish this; all involve using a warthog to get yourself through the door that locks when you first descend into the map room shaft.  
 
Drive the warthog you found while doing the first shortcut mentioned in this section down into the silent cartographer structure. As you come up to the door that the Covenant lock on you, get as decent a speed as you can in the cramped space provided and turn the warthog to the right and hop out. If you angled it right, the momentum of the warthog should push you through the door before it closes.
 
Drive the warthog you found while doing the first shortcut mentioned in this section down into the silent cartographer structure. As you come up to the door that the Covenant lock on you, get as decent a speed as you can in the cramped space provided and turn the warthog to the right and hop out. If you angled it right, the momentum of the warthog should push you through the door before it closes.
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The first step to this trick takes place out on the beach, right outside the cartographer structure; grab the overshield there and proceed into the installation. When you first pass the locked door on your way to the map room, turn right and fire your assault rifle as you walk out onto the platform (this stops the cutscene from starting, saving you precious seconds). Now simply run (don't jump) off the edge of the platform in the direction of the map room. If you still have a decent amount of overshield left, and you crouch right as you land, you will survive the fall and can proceed into the maproom.
 
The first step to this trick takes place out on the beach, right outside the cartographer structure; grab the overshield there and proceed into the installation. When you first pass the locked door on your way to the map room, turn right and fire your assault rifle as you walk out onto the platform (this stops the cutscene from starting, saving you precious seconds). Now simply run (don't jump) off the edge of the platform in the direction of the map room. If you still have a decent amount of overshield left, and you crouch right as you land, you will survive the fall and can proceed into the maproom.
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'''Hopping from the top of the cartographer shaft to the bottom (Normal-Legendary mode)'''Doing this on higher difficulties is different, because you do not have the same amount of health to survive the fall. Get to the platform as mentioned above. This time, however, when you jump down and look for the yellow-goldish ledge/ramp. Aim for the very corner of the little ledge so you will bounce down onto the ramp. Proceed in the direction of the map room, hop off the ledge you're on and land on the overshield below, right next to the map room.
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'''Hopping from the top of the cartographer shaft to the bottom (Normal-Legendary mode)'''
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Doing this on higher difficulties is different, because you do not have the same amount of health to survive the fall. Get to the platform as mentioned above. This time, however, when you jump down and look for the yellow-goldish ledge/ramp. Aim for the very corner of the little ledge so you will bounce down onto the ramp. Proceed in the direction of the map room, hop off the ledge you're on and land on the overshield below, right next to the map room.
    
'''Teleport from the bottom of the map room shaft to the top (Co-op only)'''
 
'''Teleport from the bottom of the map room shaft to the top (Co-op only)'''
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Normally, when you activate the map room in co-op mode, both players are teleported down to the map room. FrogBlast, however, found a way around this. Put one player at the top of the shaft by the platform, but don't activate the cutscene yet. Bring the other player down to the map room. Activate both the map room, and the "Shafted" cutscene up top at the same time. Because of the way cutscenes behave, both players will end up top in the end. Click here to read more about this, and see videos of it actually happening (He does the trick mentioned here at the bottom of the page).
 
Normally, when you activate the map room in co-op mode, both players are teleported down to the map room. FrogBlast, however, found a way around this. Put one player at the top of the shaft by the platform, but don't activate the cutscene yet. Bring the other player down to the map room. Activate both the map room, and the "Shafted" cutscene up top at the same time. Because of the way cutscenes behave, both players will end up top in the end. Click here to read more about this, and see videos of it actually happening (He does the trick mentioned here at the bottom of the page).
 
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