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When you enter the third room (not counting the elevator room) you normally turn right and go through a door. Instead, turn left, throw a plasma grenade at the base of the purple crates, then quickly hop on top of them and jump at the ledge above. The grenade should propel you up onto the ledge. Proceed forward through the door in front of you and you will be at the flood room early.
 
When you enter the third room (not counting the elevator room) you normally turn right and go through a door. Instead, turn left, throw a plasma grenade at the base of the purple crates, then quickly hop on top of them and jump at the ledge above. The grenade should propel you up onto the ledge. Proceed forward through the door in front of you and you will be at the flood room early.
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== The Library ==
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== The Library ==
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'''Sneaking through doors early'''
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Throughout the Library, there are a number of large doors that the player often has to wait in front of as the monitor goes and opens it. Some of these doors, however, are opened a bit, revealing a small gap in the center of the door. Normally you can't get up to the hole, but with a bit of trickery it is possible. If in co-op mode, have one player stand next to the door, then the other guy hops on his head then up to the space in the door. If in single player, toss a grenade at the base of the door and jump off of it onto the edge of the door and hop through the gap.
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==Two Betrayals ==  
 
==Two Betrayals ==  
 
   
 
   
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